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Every day at wikiHow, we work hard to give you access to instructions and information that will help you live a better life, whether it's keeping you safer, healthier, or improving your well-being.

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Please consider making a contribution to wikiHow today. Trivial pursuit is a player board game where players try to answer questions in different categories to win pieces.

To start the game, players each choose a token and place it on the space in the center of the board. Then, each player rolls a die and the player who rolls the highest number goes first.

On a player's turn, they roll the die and move that number of spaces on the board. Players can move clockwise or counterclockwise.

Then, another player draws a trivia card and reads the question that corresponds with the color the player landed on.

If the player answers the trivia question correctly, they get to roll again. Players keep rolling and answering questions until they get a question wrong.

Then, it's the next player's turn. If a player lands on one of the wedge spaces and they answer the question correctly, they add a wedge in that color to their token.

Once a player collects all 6 wedges, they must make it back to the space in the center of the board and answer one final question in a category of their choosing.

If they get the question right, they win! To learn how to use the question cards in Trivial Pursuit, keep reading! Did this summary help you?

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Learn why people trust wikiHow. Explore this Article parts. Tips and Warnings. Related Articles. Article Summary. Part 1 of Familiarize yourself with the board's layout.

The Trivial Pursuit game board is shaped like a 6-spoke wheel. Players begin at the center, then move out to earn a wedge from each of the wedge-marked spaces where a spoke meets the outer wheel, and finally return to the center to answer a final question.

On all but the oldest sets, a "Roll Again" space is set two spaces to either side of each wedge space.

Decide whether to play as individuals or teams. Trivial Pursuit is designed for up to six players or teams.

If more than six people want to play, or if players aren't comfortable playing by themselves, you may wish to divide into teams.

Team play is a bit more casual and may work well if you are having a party. Set your house rules. Before you start playing, you should figure out if you will play by any special rules.

For example, you may want to set a time limit for answering questions. If you do set a time limit, make sure that you have a timer handy.

Or, you may want to set a rule that players must be very specific about their answers, such as with names or dates.

Choose a playing token. There are six playing tokens in different colors. The colors are blue, green, yellow, pink, brown, and orange. Playing tokens are circular in shape with slots for the wedges.

Place a token at the center of the board for each player or team. You can use one of these track pawns to keep track of your spot on the board and use the pie token to keep track of your score.

Get out the question cards. Older editions of Trivial Pursuit come with two cardboard boxes full of questions.

With these editions, if players are divided into two teams, you may wish to give one box to each team; if players are divided otherwise, you may wish to use only one box at a time.

Roll the die to determine who starts the game. The player or the team with the highest roll starts the game.

After the first player goes, play passes to the left clockwise. If two or more players or teams tie for the highest roll, have them roll again to see who starts.

Part 2 of Roll the die and move your pie the number of spaces indicated on the die. You can move your token in any one legal direction: toward a wedge or toward the center when on a spoke, clockwise or counterclockwise when on the outer wheel.

You can also move from a spoke to the outer wheel or from the outer wheel to a spoke. However, you cannot reverse direction in the middle of a roll.

You can move in any legal direction, including the opposite direction from your previous roll. Move again if you give the correct answer.

In Trivial Pursuit, you get to move again if you give the right answer. You can keep rolling, moving, and answering questions until you get one wrong.

Just keep in mind that the questions you answer must correspond with the color space you land on.

For example, if you land on a blue space, then you must answer a blue question. In the 25th Anniversary Edition, the question you must answer is also determined by the roll of the die, as each box contains questions for a single category.

The higher you roll, the more difficult the question you receive. Earn pie pieces if you land on a wedge space and give the right answer.

You can earn pie pieces by correctly answering questions, but you can only earn a pie piece when you are on a pie space.

These spaces look different from the others on the board because they show an image of the pie token with a wedge in it. Some question sets have been designed for younger players, and others for a specific time period or as promotional tie-ins such as Star Wars , Saturday Night Live , and The Lord of the Rings movies.

Northern Plastics of Elroy, Wisconsin produced 30,, games between and An online version of Trivial Pursuit was launched in September The object of the game is to move around the board by correctly answering trivia questions.

The game includes a board, playing pieces, question cards, a box, small plastic wedges to fit into the playing pieces, and a die.

Playing pieces used in Trivial Pursuit are round and divided into six sections like wedges of pie.

A small plastic wedge, sometimes called cheese like cheese triangles , [6] can be placed into each of these sections to mark each player's progress.

During the game, players move their playing pieces around a track which is shaped like a wheel with six spokes.

This track is divided into spaces of different colors, and the center of the board is a hexagonal "hub" space.

At the end of each spoke is a "category headquarters" space. When a player's counter lands on a square, the player answers a question according to its color, which corresponds to one of the six categories.

If the player answers the question correctly, his turn continues; a correct answer on a category headquarters space awards a wedge of that color if the player does not yet have one.

Wedges are fitted into a player's piece as they are earned. Some spaces say "roll again," giving an extra roll of the die to the player.

The hub is a "wild" space; a player landing here may answer a question in any chosen category. Questions must be answered without any outside assistance.

Any number of playing pieces may occupy the same space at the same time. A variant rule ends a player's turn on collecting a wedge, preventing a single knowledgeable player from running the board.

Once a player has collected one wedge of each color and filled up his playing piece, he must return to the hub and answer a question in a category selected by the other players.

If this question is answered correctly, that player wins the game. Otherwise, the player must leave the center of the board and try again on the next turn.

Over the years, numerous editions of Trivial Pursuit have been produced, usually specializing in various fields.

The original version is known as the Genus edition or Genus I. Several different general knowledge editions such as Genus II have followed. In total, over different editions in different languages have been printed.

In the United Kingdom, Trivial Pursuit players complained that the version of the game was dumbed down in comparison to previous editions, with easier questions and more focus on celebrities and show business.

The board game has received mixed reviews throughout those years as Gamespot has described the game as "fun because the formula tickles the inner trivia nut in everyone" [9] , The Toy Insider mentioned that it can be "enjoyed by baby boomers, millennials, and everyone in between" [10] and Board Games Land called it "The timeless classic and the godfather of trivia games".

In October , Fred L. He claimed that more than a quarter of the questions in the game's Genus Edition had been taken from his books, even to the point of reproducing typographical errors and deliberately placed misinformation.

One of the questions in Trivial Pursuit was "What was Columbo 's first name? That information had been fabricated to catch anyone who might try to violate his copyright.

The inventors of Trivial Pursuit acknowledged that Worth's books were among their sources, but argued that this was not improper and that facts are not protected by copyright.

The district court judge agreed, ruling in favor of the Trivial Pursuit inventors. He claimed that in the fall of , he and a friend were hitchhiking near Sydney, Nova Scotia , when they were picked up by Chris Haney.

Wall claimed that he told Haney about his idea for the game in detail, including the shape of the markers. Wall's mother testified she found drawings of his that looked like plans for a Trivial Pursuit -like game, but the drawings had since been destroyed.

Wall's friend, who was allegedly hitchhiking with him that day, never testified. Haney said he never met Wall.

Over the years, there was much legal wrangling, notably around whether the suit should be decided by a judge or jury. A syndicated version entitled Trivial Pursuit: America Plays aired from to and hosted by Christopher Knight.

Treated largely as a comedy, the movie featured the music of Jimmy Buffett and portrayed the creators of the game as three beer-loving Canadians.

In , Bally Sente released a Trivial Pursuit arcade game. British software company Domark released a home computer version billed as Trivial Pursuit: The Computer Game for multiple formats during the s.

Hasbro Interactive released a "Millennium Edition" in with three different modes, and different categories:.

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